3ds Max Raytracing

Under Construction

Sx Render Framework

The Sx Render Framework provides a C++ implementation of a cross-platform, cross-API graphics rendering library. The objective of this framework is to provide a clean interface for implementing graphics-based object representations in physical simulations while supporting independent graphics APIs (OpenGL, DirectX, etc.). The functionality of this framework is illustrated in the Sx Animation Studio shown below. (see ).

The following provides a download for the Sx Render Framework source code and documentation. Currently the only builds provided are VS2013 and make.

Sx Alignment Framework

Under Construction